AI Insights · Timothy · October 2024
Top 5 Season Pass Games Performance on Unified Platform in Israel, Q3 2024
Explore the performance trends of the top five season pass games in Israel during Q3 2024, including revenue, downloads, and active users, as reported by Sensor Tower.
During the third quarter of 2024, the top season pass games in Israel showed varied performance trends across revenue, downloads, and active users. The data, sourced from Sensor Tower, reveals how these games fared on a unified platform combining iOS and Android.
Brawl Stars from Supercell saw a consistent revenue stream throughout the quarter, with earnings peaking at around $475K in the last week of September. Weekly downloads fluctuated, starting at approximately 20.7K in early July and decreasing to about 13.6K by the end of the quarter. Active users also showed a downward trend, with numbers decreasing from over 631K to about 560K.
PUBG MOBILE by Tencent Mobile International Limited experienced a decline in weekly revenue, beginning at roughly $158K and ending at $124K. Downloads maintained a relatively stable range, peaking at 9.8K in early September. The game’s active user base saw a gradual decrease from around 386K in July to 312K by the end of September.
Candy Crush Saga from King demonstrated a steady increase in revenue, reaching approximately $142K in late September. Downloads varied, with a high of 5.8K in early August and stabilizing around 4.8K towards the quarter’s end. The number of active users remained largely consistent, hovering around 80K throughout the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. saw a notable peak in revenue of $106K in mid-August, followed by a decline to $53K by the end of September. Downloads were relatively low, with a peak of 3.4K in mid-August. Active users fluctuated slightly, remaining in the range of 40K to 43K over the quarter.
Royal Match from Dream Games showed a positive trend in revenue, culminating at nearly $79K in the last week of September. Downloads increased significantly, from about 4.9K in early July to over 9.5K by the end of the quarter. The active user base grew steadily, reaching nearly 94K in the final week.
These insights into the performance of leading season pass games in Israel are a testament to the dynamic nature of the gaming market. For more detailed analyses and data, visit Sensor Tower.